While Stand ON Mode Normal attack: Crouching medium attack.While Stand ON Mode Normal attack: Crouching light attack.While User Mode Normal attack: Jumping heavy attack.While User Mode Normal attack: Jumping medium attack.Instead of extending invincibility period, increased damage to keep balance.While User Mode and Stand ON Mode Normal attack: Standing heavy attack.Instead of making guard possible, shortened recovery and improves usability in neutral.(When guarded, it is an advantageous situation.) Made it able to be pulled by in guard status when attacked while in guard.Standardized with other characters to apply common rule.Combo count (ground and aerial) modified internal processing to prevent hits exceeding the maximum number.Fixed so that one frame that cannot be canceled does not occur.Increased speed of weak and medium attack start up.Change it available to activate with cancelling normal and special skill.Changed recoil animation when sets Stand.Improves stuck at the edge of the stage in certain situations.Made the wall set by Trish Una disappeared when opponent makes Stylish Guard.Command: Something soft is even more unbreakable than diamond!.Made the position of Stand not to be displaced during Stand Rush.Command: Nobody’s getting taken out today.Along with shorter animation, accelerated the timing of attack with Stand start up after Stand Rush.Made flash cancel available when Electricity Gauge is full.Change to 4 hits when Electricity Gauge is full.Made it move forward in front of opponent when it is activated.While Stand Mode Normal attack: Crouching medium attack.Improves usability in neutral and in combos. Change recoil reaction of 2 hits when Electricity Gauge is full. While User Mode Normal attack: Standing heavy attack.
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